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Custom Zombies Perk Machine

This is a Custom Perk Machine that i have modeled with inspiration from  the Call of Duty Franchise. The Perk is called "Here comes the Boom" and when purchased it activates an ability that when you need reviving, a nuke will detonate, killing all of the zombies and the team mates have 15 seconds to get you up.

 

How was it made?

The Perk Machine was created using Maya 2017, Photoshop and Substance painter 2.

 

The 3D Model took around 15 hours to create (with breaks) and the Unwrapping side of things took another 4 hours. This model has 2 UV Maps because the Machine is pretty big and there are a lot of complex shapes added to the geometry.

Texturing

When the model was completely unwrapped and i was happy, i moved on to substance painter 2 to start texturing my model. The texture size on the main body of the model is 4k and the size of the pipes and the perk logo at the top of the machine is 2k. The textures on my Perk Machine are made up of several different maps, and they are the Normal Map, Ambient Occlusion, Roughness and Metallic.

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